I have found myself in a bit of a lull for the past few
days. Nothing has come up for me to write an angry post about and all my “Best
of” posts are for the upcoming week along with some religious-themed stuff (a
topic I rarely touch for reasons you’re likely to find out here in the coming
week). Thus I have nothing in particular I want to write. I have ideas for a
few topics, but nothing I want to do because I want to do more “research” on
the subject.
For example, I’d love to discuss the relevance of certain
enemies in certain dungeons of Persona 4,
a game in which you explore the nightmare worlds of certain characters and
attempt to save them from their hidden personas. I’d love to discuss deeper
meaning within a game like Bastion,
but that requires explanations of the game’s narrative before I can even get
into the meaning and that ended up being longer than I would like. And there
isn’t a film I’ve seen recently or that I remember worth discussing that hasn’t
been discussed to death by me already. Sorry, I loved Frozen, but I did two weeks of posts about it and I’d hate to beat
a dead horse more than I should.
This week I want to discuss something I rarely talk about
due to a lack of a reason to… Digimon.
I love Digimon. I grew up watching it alongside Pokemon. I
understood the differences between the two and loved them both despite the inherent
weakness one had over the other. Pokemon was something I could enjoy in a
variety of ways from trading cards to games to the anime to manga to
collectable miniatures to movies to Smash
Bros. Digimon didn’t have that luxury. Yes, they had an anime. But their
card game and miniatures weren’t as popular. They don’t have nearly as many
movies under their belt and none are nearly as memorable as Mewtwo Strikes Back. They had a couple
of games but, again, they aren’t played in the millions like the average
Pokemon release. And if they have a manga, I know nothing about it.
The problem with Digimon, despite it being a stronger series
in its own right, is that it’s under the shadow of Pokemon. This is the same
problem a game like PlayStation All-Stars
Battle Royale has when trying to become a mainstream fighting game with the
same basic concepts that Super Smash Bros
has. You are trying to compete with something that has already captured that
same audience you’re after and they have had a long time to maintain that hold
of that audience.
Just like it’s hard to really get into PS All-Stars knowing that everything it can do, Smash Bros basically does and if you
already own Smash, why bother
adopting something new? That same problem occurs with Digimon Vs. Pokemon.
Pokemon had a whole THREE YEARS from when the initial games launched and a
whole TWO YEARS from when the initial anime started before Digimon even joined
into the competition. That was enough time for Pokemon to become popular not
only in Japan, but all over the world as one of the biggest phenomenon to hit
kids from across the globe. And the fact that Pokemon went from game to TV to
everything else in that short amount of time built it a transmedia empire,
allowing it to dominate in multiple forms of entertainment with little effort
before Digimon came out.
It’s safe to say that gamers, anime fans, and those who play
trading card games all talked about or at least had working knowledge of
Pokemon. This leads into the first problem Digimon would have, regardless of
how good it is. With Pokemon being such common knowledge, it’s only fair to
assume Digimon would be written off as a cheap knock-off to most anyone. Those
who didn’t were either of the open-minded variety and watched both or of the “I
didn’t watch Pokemon or didn’t like it, but this show is actually good” group.
So right off the bat, Digimon was destined to have a smaller
fanbase than Pokemon simply because they didn’t time their release well. But
competition is still good and Digimon was probably (and still remains) the only
good competition Pokemon ever had to a collectable-monsters toyline with the
only other possible competition being Transformers,
but that’s a different kind of demographic altogether. Because Transformers were all about cars and
robots and squarely aimed at young boys. Pokemon
and Digimon were both gender neutral
for the most part because both involved cute monsters and badass monsters,
allowing just about anyone to really enjoy it without shame of gender
stereotypes.
All that said, competition is good and Digimon was a worthy
competitor. So how do you go about competing with something like a Pokemon or a Smash Bros? The simplest thing to do would be to not. As
experienced with World of WarCraft, most
who competed with them were merely copying them and doing nothing new or
different with the MMO formula. This also applies to shitty generic FPS games
after the popularity of Halo or crap
super hero movies after the success of Avengers
or Dark Knight (pending on your
flavor of hero).
In the case of PS
All-Stars their way of competing with Smash
was to be exclusive to a different console entirely, use different characters
(obviously) from Smash and implement
new mechanics that Smash hadn’t thought
of yet like a system where you gain energy over the course of a match to
perform specials. While some of these new ideas worked, others did not. First
off, character selection-wise, PS
All-Stars fails right out of the gate because many characters in the roster
would not really be considered ‘iconic’ Sony characters. Kratos, sure. But
Dante from the NEW DmC? That game
wasn’t even out yet. Where’s that Crash
Bandicoot? And while I hate the series, Final
Fantasy VII is what sold the PS1,
so surely one of those little shits deserved recognition in there as well. And
while the special-system was a good idea (in theory) the problem was that the
specials were also required to actually kill someone in the game. This made
games last entirely too long and made things get really boring really fast.
This ultimately made Super Smash Bros.
Brawl (arguably a much slower title than Melee) feel MUCH faster by comparison.
But let’s look at Digimon. They brought some new ideas to
the table that Pokemon did not such as having their creatures talk, making them
feel like participants to the stories rather than tools or plot devices to a
story problem. They also actually had mystery and intrigue to the series
because the Digital World was something unexplored and unexplained and remained
as such for two whole adventures which made the series compelling. Pokemon didn’t
have that because they translated the show from the game and that was about it.
The games had mysteries in the ways of glitches and easter eggs, but nothing that
kept you coming back to your TV from week to week. Above all else, Digimon had
stronger characters. Sure, they didn’t have my beloved Team Rocket, but
Devimon, Etamon (the motherfucking pimp), Myotismon, and the Dark Masters were some dastardly fellows
and a few of them had some impressive designs to their characters. But with all
this, what kept Digimon in Pokemon’s shadow?
As I said before, Pokemon came first and really cornered the
market on collectable monster games in multiple forms of entertainment. By the
time Digimon came into the scene, they didn’t really have an in because not
nearly as many were willing to give them the same chance they gave Pokemon. But
the other big issue is marketing. Pokemon developed the phrase “gotta catch em
all” which incentivized being there for everything and experiencing as much as
possible. Keep playing games and watching the shows in order to see and catch
all the Pokemon. Digimon didn’t incentivize their product in the same way. You
watched it for a good story about kids and monsters being lost in a strange new
world and that should have been enough. But for some, it wasn’t.
It’s 2013 and Pokemon has released ANOTHER game which sold
millions of copies. They released ANOTHER set to their trading card game. They
started up ANOTHER season of their anime which is based on the new games. And
they’re still just as popular as ever and probably the one thing keeping their
parent company, Nintendo, afloat thanks to booming 3DS sales. Digimon? For as
much as I loved them, they just kind of faded into obscurity. Their newest
season of the anime only just aired after a FIVE YEAR HIATUS in the United States,
and that season is THREE YEAR S OLD in Japan. Though that’s not a surprise since
the anime really hasn’t been spectacular since series 2 which was MANY years
ago.
Maybe someday we’ll do another post on Digimon with a little
more attention to the details. Find symbolism behind some character or meaning
in a certain storyline. But for now, let’s just bow our heads in silence as
those of us who enjoyed the series pay our respects to Digimon. You were a
superior who with bold ideas, let down by lesser marketing and having your
competition pretty much be the Huns of the cute-collectable-monster world.
Sorry, Digimon, you will be missed. See ya next time.
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