Before we get to any reviews of any movies that are any
good, let’s talk about some stupid corporate bullshit in the video game
industry. Why? Because I’ve got two bits of news that just straight piss me off
for one reason or another. No more filler, we’re diving right on into this
mess.
The first bit of news comes from Square Enix, who have now
taken second place behind EA for stupid corporate bullshit that I’m tired of
hearing. Sorry, Capcom. Maybe if you make another unintentionally racist game
with on-disc DLC that boarders on the level of bait-n-switch, you might reclaim
your silver medal. Right now, you just get the bronze.
With the recent release of the Xbone and the PS4 (no mention
of the WiiU, shocker) Square Enix has taken it upon themselves to re-release Tomb Raider (the 2013 reboot) for the
new generation of consoles. To repeat that in another way, they are releasing a
game they only just released a year ago onto the next iteration of consoles and
charging you full price again. There are a lot of reasons I hate this, but let’s
start with the issue on why it’s dumb for them.
Tomb Raider
initially was an expensive game to make for a LONG list of reasons I mentioned
in my review [here]. The game sold well, but not well enough to make a profit.
This led the game to be labeled as a failure when it was critically received
well and sold enough copies that most games with average budgets would have
actually been moderately successful with substantial profits. While simply
rebuilding the game for a next generation of consoles is “cheaper” than making
a whole new game, I can’t imagine it selling well for many essential reasons.
First, those who wanted the game already bought the game
closer to when it came out and already played it. And most would likely agree
that while it’s a good game, it isn’t worth paying another $60 for. So the
audience of people who already like Tomb
Raider is not going to be convinced to buy it again unless they suffer from
some kind of brain disorder or have a compulsive need to empty their wallets.
But beyond that, there’s also the price factor. You can buy a copy of Tomb Raider retail at an average price
of $30. That’s half price. You can buy a digital copy of Tomb Raider on Steam (and possibly several other distributors) for
even less than that, going as low as $10 during a Steam sale. So why spend full
price for a game when the price for the game dropped ages ago.
“But what about the DLC?” you might be asking. That’s a good
question, is the DLC worth it? Probably not, because DLC rarely is worth it,
equating to about an hour or two of fun for the average price of $12. But I’m
going to humor your stupid inquiry for a paragraph here. The price for all the Tomb Raider DLC (according to Steam)
totals to about $8. This DLC includes ONE multiplayer map pack, ONE extra tomb,
and ONE new character for multiplayer. This means that the game SHOULD only
cost $40 at most since that’s all the content you’re going to get. And since
most of it is multiplayer and most of it is small little extra bits that don’t
really add anything worthwhile to the experience, yeah, I’d say the DLC for
this game is almost entirely not worth it.
Ignoring all that though, there’s one issue that this brings
up that strikes me as the worst part of not only the game industry, but the
worst part about the next console generation. This was a game to help bring a
close to the last console generation. Yet we’re dressing it up to bring it into
the next console generation. Why? We could get a Tomb Raider sequel to help show what the next generation of
consoles can do. We could get an entirely new game or IP to help show what the
next generation of consoles can do. Instead we’re remaking a game we only just
released a year ago on an older console for a new console simply because we’re
out of good ideas?
What this is symbolic of is a lack of new ideas. This news
shows the stagnation of the game industry as their quest for fulfilling their
greedy pockets only becomes more parasitic to the art they make. To bring in a
new console generation, we usually have a new IP or game be what represents
that. Last generation, we got Uncharted,
Gears of War, Last of Us, Dead Rising, Left 4 Dead, Portal, and so many other
new IPs to help showcase what the last consoles could actually do. But what are
we getting now? We’re not even getting extensions of the last generation with
sequels (well, we are, but that’s beside the point). We’re just getting the
last generation again with no real notable changes or quirks to make it worth
our while.
And that’s really what worries me about most of the next
console generation. There’s no change. There’s nothing new. We’re still getting
the same bullshit with DLC, Season Passes, Mircotransactions, bad marketing,
DRM, and the like while not getting anything new from it. And now this looks to
be including the games as well. Granted, this is only one game (for now). But
if Tomb Raider does actually sell
quite well, then what? Odds are other companies will see this strategy as a
profitable way to go. Expect to see more games from the last generation be
re-released if that ends up happening and you’ll be expected to pay full price
for them because that’s just how it works.
God forbid this could have all been avoided long ago. Had
the console manufacturers decided to implement backwards compatibility, you
could have just gone on playing your Tomb
Raider and whatever else without the need to buy it again for the next
generation of consoles. But, no. Apparently re-releasing the same game and
charging full price for it despite the market telling you it’s not fucking
worth that price is reasonable thinking, but backwards compatibility is a “backwards”
idea. Though, I will say, with a lack of new games on the next generation of
consoles to play, backwards compatibility would certainly have been nice to
have so you could play some of your favorites while waiting for new releases.
But, again, no one really thought ahead on that one now did they? (Oh, wait,
Nintendo did).
Going on from Square Enix being shit, we’re moving on to
multiple developers being shit now. A recent YouTube update announcement has
recently informed many uploaders and content creators that this new update will
effect monetization and how uploading game footage will work. Simply put,
several companies (Activision, Bungie, Capcom, Codemasters, GunHo Online,
Microsoft, Natsume, Naughty Dog, Nintendo, NIS America, Rockstar, Take-Two
Interactive, Sega, SNK, Square Enix (again), TecmoKoei, and TellTale Games) are
no longer allowing the monetization of gameplay footage (see Let’s Plays) for
their products anymore. Surprised that Sony isn’t up there.
What does this mean for those who don’t understand just yet?
Monetization is a process in which you make money from the videos you upload by
having people view/click on ads that take place before or after or during your
video. And most game footage on YouTube (which is actually most footage on
YouTube) is Let’s Plays. And a Let’s Play is a video (or series of videos) in
which one or more people play a game with commentary. This can range from fun
to informative. But the overall point is they’re playing the game for your
entertainment.
Okay? So why would these guys no making money be a big deal?
From experience, I can tell you making Let’s Plays is a lot of work. The time
into just getting the audio right is insane. If the game glitches for whatever
reason, you have to re-record a lot of nonsense. There’s also editing tricks to
do if you want your videos to stand out and not just be like everyone else’s.
in short, It’s more work than you think and all these Let’s Plays are
essentially FREE advertisement for games people might not have bothered to
play. For example, I wouldn’t have even known about Eternal Darkness or Killer is
Dead if not for some Let’s Plays and they are among some of my favorite
games of all time.
So for these people to make money to raise awareness of some
games is, to me, not a huge asking price. Especially for companies like
Nintendo, which needs help pushing the WiiU. Thus, allowing people to show how
fun it can be without infringing on their right to make a living entertaining people
seems like a good idea. And you aren’t losing any money or sales with Let’s
Plays. Hell, YOU aren’t even the one paying for these videos to be made.
Some have argued that these Let’s Plays infringe on
copyright laws. They don’t, technically, but that’s such a legal grey area that
no one has actually ruled on so there’s really no point in trying to debate
that here. Let’s just say, for now, it’s not illegal, but it is also a matter
that has yet to be discussed in full by people who actually know how the law
works. Bottom line is that Let’s Plays are perfectly legal and it’s frustrating
to see how this is going.
But this applies to all gameplay footage, not just Let’s Plays.
Say you discuss a game in a podcast or even are making a review of a game. You
can no longer show the game’s footage during the discussion without forgoing
that monetization. This means even if you cover a wide array of topics and
happen to be discussing the latest Halo game that means if you want to show
that footage, everything else in that video is wasted effort. And these are
people doing actual content creation where they have to write everything,
discuss everything, set up lighting, sets, people to partake in, etc. Even more
effort goes into these videos than Let’s Plays, and they too will likely feel
the sting of this new policy change.
In short, all those companies listed above are absolute shit
one on level or another. I can sort of understand a few of them. I know TellTale,
for example, is all about story driven games and Let’s Plays essentially ruin
twists and turns your story might take. I don’t like it, but I can at least
understand that aspect of it. But the whole enterprise of this new policy just
wreaks of corporate greed taking money from people who need it with no benefit
to either party whatsoever.
There you have it. The game industry is still full of crooks
and idiots. The next console generation will be just like the last one, but
probably more shit. And you can thank me for being a voice of reason and
pointing out all of this shameful disgrace. Have a good day and I’ll be back
eventually for a review of Frozen.
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