So it’s another character digression episode this week. And
(at the time of writing) I can’t think of a specific character I want to do.
You have some characters who are easy because they are direct representations
of something with little room for interpretation. Sort of like how Dr. Robotnik
is basically a symbol of big corporations and human society infringing on
wildlife and ruining the homes of creatures that live there. Some characters
are a tad too complicated or I don’t know enough about their world (yet) to
make a distinct interpretation of them. I’d love to do an episode about
Elizabeth from Bioshock Infinite, but
I want to do a little more research on the character and the world before
stepping into that proverbial minefield. Or there’s Bastion, which I’ve been attempting to do a post on because it’s
such a rich and interesting world with a surprising level of depth that there
is some interpretation to a lot of it. But… there’s a lot of explanation that
is required for various parts of that world that would take up a vast majority
of that post.
So what am I going to do today since a lot of my options are
not quite ready to work? Well I’ve narrowed it down to a few options. One of
these days I’ll do a post with multiple characters like Dr. Robotnik where it’s
just three or so characters where I do simple explanations with short and easy
examples. But today… I’m in a mood… for
some Pokemon. Let’s jump into what some deeper and hidden meanings of the
Pokemon world! (Because I can).
The origins of Pokemon from a design perspective generally
come from Japanese legends, folklore, and various aspects of their culture.
Perhaps less so in more recent generations, but certainly so in at least the
first four, given that the worlds of Kanto, Jhoto, Hoenn, and Sinnoh are all
based on Japan geographically. Kanto actually shares a name with a portion of
Japan also having gone by the name Kanto. Hoenn is based on the island known as
Kyushu, which is the southern-most main island. Sinnoh, on the other hand, is
based on Hokkaido, which is based on the northern-most main island. Even the
Sevii islands introduced in generation III’s remake of Pokemon Red and Pokemon Green
are based on islands of Japan, a small chain of islands known as Izu Islands
and the Bonin Islands.
Okay, so why is this important? This is just geography. As
any great writer, historian, and anthropologist can tell you, geography is
probably the most important thing when it comes to a story. Geography
determines how people live in an area from their buildings and structures, to
their resource gathering, to their culture, and anything else that people do in
order to survive. In the United States, for example, land in the Midwest,
especially in areas like Iowa, are more fertile and better used for growing
crops while soil in areas are filled with too much clay and not enough
nutrients for crops to grow properly. That’s just one example.
And, as stated, this impacts their culture, which
incorporates everything from the stories they tell, the legends that get passed
down, and the rituals they have in celebration of events, holidays, and so on.
As such, you’ll see many different cultural references in Pokemon, generally in
relation to Japanese folklore but sometimes to other aspects of Japanese
culture you wouldn’t expect. Non-fans might dismiss these games as child’s
play, but there is much to be learned from these games that anyone could
benefit from and help in understanding other parts of the world. So let’s take
the rest of this post to discuss a few good examples of different aspects of
Japanese culture within the Pokemon games by using the Pokemon as the examples
based on their names, design, and even their abilities and backstories in some
cases.
Oh, and I’ll mostly be sticking to generation one Pokemon
this time around because those are the ones everyone is most familiar with and
it’ll make it easier for everyone to follow along. This means, yes, fans might
already know some of this stuff. But be patient and we’ll get to later Pokemon
in a future date… when I am low on topics for a week perhaps.
Let’s start with one of my personal favorites, Gyarados. One
of the biggest questions people tend to have is how a little fish like Magikarp
(considered can evolve into a monster like Gyarados. It doesn’t make any sense.
Actually there’s a Chinese legend about how a carp that leapt over the Dragon
Gate would become dragons and several waterfalls and cataracts in China are
believed to be the location of the Dragon Gate. This legend is meant to inspire
people, showing that enough drive and effort can overcome even the most
difficult of obstacles. There’s even a point in Pokemon Snap in which you can watch a Magikarp going into a
waterfall and transform into a Gyarados just like in the legend. This is shown
in the main games when it games 20 levels to evolve Gyarados into a Magikarp
and leveling up 20 levels with a Pokemon that knows almost know damaging
attacks (for most of those levels) is one of the biggest struggles in the game.
But, for those playing and not using a Gyarados, trust me, the effort is worth
it.
I should take a moment here to point out something. Yes, the
legend about the Dragon Gate is actually of Chinese origin. But here’s why that
is largely irrelevant here. You see, large amounts of modern Japanese people
are actually descendants of ancient Chinese that immigrated to the Japanese
Islands, bringing their cultures and customs with them, similar to how
Europeans immigrated to America, but less violent and genocidal. This also
explains how many of their symbols share meanings and look the same. There are
many differences between the two cultures that I won’t get into here, but I
want to point out that some legends and stories from China have made their way
to Japanese culture and it wouldn’t surprise me if ones like the above carp
story are included in that lot.
In Japanese folklore, there is a creature called a Tanuki
(aka Japanese Raccoon Dog). Careful when doing a Google image search as you’ll
likely find some images that are NSFW. Tanuki’s are real animals, but according
to folklore, they have the ability to transform. Kitsune (foxes) are another
kind of animal that are said to have the ability to transform. The reason I
bring this up is because one of Pokemon’s most popular figures is Eevee, which
has possibilities of being based off either of these animals, as it shares
traits of both foxes and dogs. Regardless, the most convincing evidence for this
is how it evolves. In Pokemon, most creatures can only evolve once and into
only one Pokemon. Eevee is a rarity in that it can (as of generation VI) evolve
into eight different types of Pokemon depending on the circumstances. No other
Pokemon possesses this ability and these could be references to how foxes and
tanuki’s are known for their ability to transform into different forms.
Continuing the talk of foxes, there’s one legend regarding
foxes that’s actually very well-known thanks to an anime called Naruto which deals with a boy that
possesses the spirit of the nine-tailed fox. One such Pokemon also references
this legendary fox, Ninetails and, to a lesser extent, Vulpix. The legend of
the Nine-Tailed Fox is that the more tails the fox possessed (which of course
seemed to top out at nine) determined that it was more powerful and capable of
casting illusions. This is also supported by a variety of flavor text within
the games Pokedex entries AND with the movesets possessed by both Vulpix and
Ninetails which utilizes moves like: Confuse Ray, Will-O-Wisp, Extrasensory,
and Grudge. They can also learn moves with TMs and through breeding, such as
Dark Pulse, Hypnosis, and Dream Eater. Note these movesets are based on
generation V and I have yet to find one updated for generation VI, but I don’t
imagine it varying too far from this.
The last Pokemon I’ll discuss here will be Meowth. According
to the developer and GameFreak founder, Junichi Masuda, Meowth is actually
based on Satoshi Tajiri’s (the creator of Pokemon) pet cat. The design of the
Pokemon itself is actually based on another Japanese legend, Maneki Neko (which
is sometimes referred to as the “lucky cat” or “beckoning cat”). A legend
states that a cat raised its paw to welcome home a lord and this saved his life
when a bolt of lightning hit the spot where the lord had been standing. Maneki
Neko charms are usually found in restaurants and shops to bring customers,
fortune, and good luck. And these statues, much like Meowth, are depicted
holding a koban, an ancient coin used in Japan. And even Meowth’s signature
move, Pay Day, follows this particular story.
Speaking of Meowth, I can’t leave a Pokemon discussion
without discussing Team Rocket. You might remember the bumbling idiots from the
TV show, but the organization itself is actually somewhat referential to the
Yakuza or the Mafia (depending on which region you’re playing the game in).
Many of the names of the various grunts you fight throughout the series had
their names changed when being localized. In the original Red, Green, and Blue
games form Japan, they had samurai-themed names while they were changed in
America to be more gangster-themed. But the fact they’re both criminal
organizations that run “legitimate” businesses as a front (the Game Corner in
Pokemon) suggests that Team Rocket is referencing one of these criminal
organizations throughout the series.
Thanks for reading and I hope this has been somewhat
educational and informative about Japanese culture, history, and world-building
in games. I’ll certainly be back for another Pokemon Centric episode like this
down the road because this was kind of fun. See ya next time.
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